 | | Re: Can LDGLite print the current orientation matrix? (feature request)
|
|
(...) Ok the current copy of main.c in CVS has a function that does part A. I have most of part B working, but I don't completely understand the STEREO stuff in the location part of an l3p camera setting. Can you or somebody explain it? I can create (...) (23 years ago, 8-Jan-02, to lugnet.cad.dev)
|
|
 | | Re: LDGLite orientation matrix (l3p enhancement requests?)
|
|
Jacob recently asked for an ldglite enhancement to dump ldglite command line args and POV camera settings which reproduce the current view. I assume he means l3p compatible camera settings. I think I have it working (except for my question about the (...) (23 years ago, 10-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
|
|
 | | Re: LDGLite orientation matrix (l3p enhancement requests?)
|
|
(...) [...] This sounds exactly like what I asked for. I look forward to the next LDGLite release. Jacob (23 years ago, 11-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
|
|
 | | Re: Can LDGLite print the current orientation matrix? (feature request)
|
|
Don Heyse wrote... (...) If STEREO is zero (the default), then there's no rotation, and it's the same as location <cx,cy,cz> +PCT/100.0*<dx,dy,dz> (...) No, *I* seem to have missed something... It takes four numbers to determine a vector in space, (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
|
|
 | | Re: LDGLite orientation matrix (l3p enhancement requests?)
|
|
Don Heyse wrote... (...) See examples in (URL) POV's orthographic keyword in the camera definition would require another way of calculating the optimum camera position. I think one of the great features about L3P is that you always get a good view (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
|
|
 | | Re: LDGLite orientation matrix (l3p enhancement requests?)
|
|
(...) Well yes, I once compared the orthographic projection to a perspective projection seen from an infinite distance. I suppose this would give you an infinitely small camera angle. But you're missing the point. I'm trying to position ldglite as a (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
|
|
 | | Re: LDGLite orientation matrix (l3p enhancement requests?)
|
|
On January 18th Don Heyse wrote... (...) Right, point taken. I don't know when I will get the time for an L3Lab overhaul. You seem to have done pretty well in ldglite so far, so let me know what you want. (...) I think the sky vector is the (...) (23 years ago, 25-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
|