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  Re: Codes for New Colors (was: Sand Red Bricks)
 
(...) [snip] (...) I was my impression that colors 256 to 511 are dithered combinations of colors 0 to 15, and that the RGB was the calculated average of the two dithered colors. The RGB of dithered colors is just mentioned in the FAQ as a (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
 
  Re: Codes for New Colors (was: Sand Red Bricks)
 
(...) But isn't that the whole point? If I use the dithered colour 383 in a model, L3P will interpret it as chrome and use a special colour and reflection model for it. Rendering the same model in LDraw, however, will reveal that it is only a (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)  
 
  Re: Codes for New Colors (was: Sand Red Bricks)
 
(...) I forgot to reply to this part of your message! Steve Bliss said that the RGB values in his table were from Suzanne D. Rich's LEGO colour page. Hence, they are approximations to the real RGB values of the bricks, not the averaged RGB values. (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
 
  Re: Codes for New Colors (was: Sand Red Bricks)
 
(...) I always thought the RGBs in the FAQ were supposed to be approximations of the 'real colors'. LDraw's palette is a poor match for real LEGO, and I'd hate to be stuck with it's selections. Although there were some values that we didn't have any (...) (23 years ago, 2-Oct-01, to lugnet.cad.dev)
 
  Re: Codes for New Colors (was: Sand Red Bricks)
 
Steve: (...) That's also my intention with them. Similarly are the POV-Ray colour codes intended to be the closest match for rendering the colours and transparancies in POV-Ray. Play well, Jacob -- (URL) (23 years ago, 2-Oct-01, to lugnet.cad.dev)

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