| | Re: Animation - LDraw Object Classes - help needed!
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(...) Cool! I'd love to. (...) I see your point. It seems like LDObject won't be the highest ancestor class anyway. I plan to define LDraw Camera and POV camera differently (but I might change my mind) Is it possible to let a compiled and (...) (23 years ago, 5-Sep-01, to lugnet.cad.dev)
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| | Re: A beginning - Lugsville!
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(...) I think the name "Lugsville" sort of suggests that it is an "official" LUGNET thing. In that way, I think it is a bit inappropriate. But it's really up to yourself to decide! (...) Are you planning to do this in DAT code exclusively, or in (...) (23 years ago, 4-Sep-01, to lugnet.cad.dev)
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| | Re: LDGLite bug report (and POV preview question)
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I'm not sure if I mentioned this yet, but the pesky ldglite bugs with MESA perspective mode have been fixed and a new version is up on the sourceforge. I still have to incorporate the new ldlite 2.3 bugfix for large MPD files, but it works for now (...) (23 years ago, 4-Sep-01, to lugnet.cad.dev)
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| | Re: Pier 17 (Was: A beginning - Lugsville!)
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Both sound good and I'm looking forward to seeing them. Gary Jacob Sparre Andersen <sparre@nbi.dk> wrote in message news:3B949EF2.7EA36F...@nbi.dk... (...) (23 years ago, 4-Sep-01, to lugnet.cad, lugnet.cad.dev)
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| | LDLite 2.3 released.
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Version 2.3 of LDLite is now up at: (URL) LDLite 2.3 renders town.mpd correctly. 1) The -W bug is now fixed. -W3 no longer generates 5-wide lines. -W2 and -W3 now generate 3-wide lines. 2) The option "-D1" will suppress bitmap generation in (...) (23 years ago, 4-Sep-01, to lugnet.cad.dev)
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