(...) Personally I feel that just using color codes to establish color/texture is the best move. We have 512 (and we could use more if necessary) currently and how many of those are actually valid and in use? Using a separate statement for texture (...) (24 years ago, 15-Dec-00, to lugnet.cad.dev)
I cwould suggest something like this: 0 TEXTURE RUBBER <or matt, or whatever> < rubber parts in their colours > 0 TEXTURE END Don't forget that black is not the only colour of Lego rubber parts. THis can also be used for sloped parts textures: 0 (...) (24 years ago, 15-Dec-00, to lugnet.cad.dev)