To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 5270
    Re: Parts license —Pat Mahoney
   I am sorry to jump in so late. I am the debian packager of LeoCAD. My general thoughts on this follow. I think it would be best to use a common, existing license rather than add to the license soup if at all possible. Of course, one doesn't want to (...) (24 years ago, 23-Sep-00, to lugnet.cad.dev)
   
        Re: Parts license —Fredrik Glöckner
   (...) This is true, however the creation of parts is not merely a mechanical process -- the author does actually go through a creative process to model a part. This is because the author has to choose which details to model and which primitives to (...) (24 years ago, 23-Sep-00, to lugnet.cad.dev)
   
        Re: Parts license —Pat Mahoney
     (...) Ok. I see your point. (...) (24 years ago, 24-Sep-00, to lugnet.cad.dev)
   
        Re: Parts license —Pat Mahoney
     (...) Ok. I see your point. (...) (24 years ago, 24-Sep-00, to lugnet.cad.dev)
   
        Re: Parts license —Steve Bliss
   (...) This is a good point, and I agree with it. I don't know if it has anything to do with copyright or not. (...) As I understand it (and IANAL), 'copyright' applies to the expression of ideas. So you can hold copyright on a file, which prevents (...) (24 years ago, 25-Sep-00, to lugnet.cad.dev)
   
        Re: Parts license —Dave Schuler
   (...) I think we have a little latitude, since TYCO, MegaBloks, Block-Men, and others have produced actual bricks of nearly identical dimensions as LEGO. It seems to me that if an actual product can be produced with such close similarity, a virtual (...) (24 years ago, 25-Sep-00, to lugnet.cad.dev)
 

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR