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 CAD / Development / 4842 (-10)
  Planes & Requirements for a generic download-tool
 
Hy, after exchanging some mails with Tim Courtney, I'm planing to write a generic download-utility for LDraw/LEdit stuff. The basic idea behind is to have a utility which can be used to download a specific program and/or the part libraries. Also an (...) (24 years ago, 13-Jul-00, to lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) I've simply used the POV-Ray 3.1 manual, which has a tutorial on most major features, and a nice reference. It can be gotten from (URL) (24 years ago, 13-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Category Statement
 
But this also tells me that I will wait before implementing anything regarding this topic! Michael Manfred Moolhuysen <moom@nospamchello.nl> schrieb in im Newsbeitrag: FxJL77.4oo@lugnet.com... (...) basis (...) instructions. (...) (24 years ago, 13-Jul-00, to lugnet.cad.dev)
 
  Re: Part Command (1)
 
Ok, thanks - than I will restrict the possible file-names when entering for mpd to 8.3 notation to be compatible. Michael Steve Bliss <blisses@worldnet.att.net> schrieb in im Newsbeitrag: i06pms8b3fjj71uns1jo...4ax.com... (...) the (...) (24 years ago, 13-Jul-00, to lugnet.cad.dev)
 
  Re: question on naming - pirate guns vs. modern guns
 
(...) Which wouldn't explain an arquebus, the muzzle-loading precursor to the musket. I believe the difference between the two when both were used was that the musket had a longer barrel and fired a heavier ball (armor could be "proof" against an (...) (24 years ago, 12-Jul-00, to lugnet.cad.dev)
 
  Re: question on naming - pirate guns vs. modern guns
 
(...) Not all muskets have a belled muzzle. Civil War era muskets were non-belled, making them much more accurate. I believe "musket" refers to muzzle loading, as a butt loading rifle was known as a carbine. Sorry, I'm a stickler for history. -John (...) (24 years ago, 12-Jul-00, to lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) The main file for, say, SKETCH.DAT, shows up as a union block named sketch_dot_dat. I suppose that a post-l3p tool could just read in the POV output file and parse this union and insert the clock-checking logic. The same tool could also spit (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Yeah, and the docs aren't the best, either. Do you know of any decent tutorials for the 3.1 language? Online or book would be great, but all I've seen is stuff for 3.0... Cheers, - jsproat (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Yeah, you got it! I used the POV-Ray clock to make an animation a year ago, so I learned a bit about it. I'm sure you've all seen it before: (URL) I get the time, I'm planning to make another animation, but don't hold your breath! ;-) (...) (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) I suppose some of you may want to try this out, so do something like this with your POV-Ray file, as generated by L3P. Identify the portion of the file where the "0 STEP" lines are present and add #if and #end statements like this: // [DAT (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)


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