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 CAD / Development / 4744
    Re: Math Help Needed PLEASE —Don Heyse
   (...) Transform PS from model space to unrotated part space. Round the x, y, z values to the nearest grid points. (add half a grid size, divide by grid size, multiply by grid size) Transform PS back to model space. I think this algorithm may be (...) (24 years ago, 19-Jun-00, to lugnet.cad.dev)
   
        Re: Math Help Needed PLEASE —Don Heyse
   How embarrassing. Please ignore my previous post. Apparently Lars beat me to it and even brought up a point I missed. Now I have to go figure out how to retract a message. Don (24 years ago, 19-Jun-00, to lugnet.cad.dev)
   
        Re: Math Help Needed PLEASE —Michael Lachmann
   (...) Ok I got it partly somehow running, but currently I'm fighting with matrixes which do not have an inversion-matrix, I got to algorythms on how to get the inversion-matrix and in some rare cases they return different values, and tell me that (...) (24 years ago, 19-Jun-00, to lugnet.cad.dev)
   
        Re: Math Help Needed PLEASE —Travis Cobbs
    Michael Lachmann <michael.lachmann@maxmobil.at> wrote in message news:FwEsqI.Mop@lugnet.com... (...) matrixes (...) the (...) tell (...) one (...) also by (...) I think either your inversion routine is broken, or your rotation routine is broken, (...) (24 years ago, 20-Jun-00, to lugnet.cad.dev)
   
        Re: Math Help Needed PLEASE —Michael Lachmann
   :-) Much better ... the compution of the determinant of a matrix was wrong ... this explains also some strange effects with bfc ... Thanks anyway! Michael (...) (24 years ago, 20-Jun-00, to lugnet.cad.dev)
 

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