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| (...) Good advice, Chris. I would like to also point out that many of the parts in that list have complex shapes that would require type 5 optional lines to have them look good. So Jonathan, you really need to have a good understanding of type 5 (...) (26 years ago, 28-Feb-99, to lugnet.cad.dev)
| | | | Re: parts i plan to do
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| (...) complex (...) which parts need type 5 lines? i have done the boat mast base. get it from lugnet.cad.dat i am working on the notches at the top. (26 years ago, 28-Feb-99, to lugnet.cad.dev)
| | | | Re: parts i plan to do
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| (...) I was referring to that long list of pieces. Not any one particular piece. But if the piece has some complex curves in it, there is a good chance it will need type 5 lines to do it properly. For an example off the top of my head, see part (...) (26 years ago, 28-Feb-99, to lugnet.cad.dev)
| | | | Re: parts i plan to do
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| (...) how (...) Almost any part which has convex curved surfaces will need type 5 lines. Obviously if you can make use of the circular primitives, then they already include the type 5 lines. For example take a look at the town/space helmet (2446) of (...) (26 years ago, 28-Feb-99, to lugnet.cad.dev)
| | | | Re: parts i plan to do
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| regarding boat mast primatives they are later going to be omdified to add the notches in the top (26 years ago, 28-Feb-99, to lugnet.cad.dev)
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