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 CAD / Development / 4252 (-10)
  Re: L3PLiTE?
 
(...) In this case you could leave out the interior of the 2x2, but you must use the entire top of the 4x4. In the case of solid wall like structures, however, it could reduce 90% of the blocks to no interiour, and no studs. -Chuck (25 years ago, 30-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: L3PLiTE?
 
Tore Eriksson wrote... (...) Uh, maybe. However, if you have a 2x2 brick on top of the 2x4, how do you leave out only half the TOP section? Or you wouldn't? Maybe parts should be broken into subparts for analysis? I think the main problem is, that (...) (25 years ago, 30-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: L3PLiTE?
 
John VanZwieten wrote... (...) A general analyzer may be a good idea. As you say, the optimized .dat file can be viewed in any rendering engine, and also, you can run L3P on it. Of course, the analyzer could be compiled into L3P, L3Lab, LDLite etc. (...) (25 years ago, 29-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: L3PLiTE?
 
Leonardo Zide wrote... (...) I assume you have manually added extra info to all parts into your pieces.bin. Is there any chance you could export that info into some META commands to be inserted into each part in the LDraw PARTS base, so LDraw (...) (25 years ago, 29-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Problem with 1-4con1.dat
 
John VanZwieten wrote... (...) Is there any use for color 16 in linetypes 2 and 5? To test if we have any color 16 lines, I just added a warning to "L3P -check" The only legitimate example I could find was in PARTS\S\973p46a.dat.DAT "~Subpart (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
 
  Re: What is BFC meta command ?
 
(...) BFC means back face culling, it basically means that the rendering program doesn't need to draw the faces that are not facing the viewer (calculated by taking the dot product between a face normal and the camera direction). It's there to make (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
 
  Re: Checking for bowtie quads?
 
(...) Quads should be plane and follow a correct order, the points must be in a correct order. Search the old messages and you'll find several discussions about it. Leonardo (25 years ago, 29-Mar-00, to lugnet.cad.dev)
 
  Re: Checking for bowtie quads?
 
Just a question... Does the quad should be plane, is there any problem to get 4 non-coplanar points ? Damien. (25 years ago, 29-Mar-00, to lugnet.cad.dev)
 
  What is BFC meta command ?
 
With the new version of MLCad, i hear about BFC, but, i'm sorry, i don't know what it is... Could someone give me explanations ? Thank's Damien. -- Damien et Nathalie Duquennoy 26, rue du belvédère 69210 L'ARBRESLE dduquenn@club-internet.fr (URL) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
 
  Re: Problem with 1-4con1.dat
 
In lugnet.cad.dev, Steve wrote : (...) Well, I'd like to participate ! what is the procedure ? Who vote, how is it possible to vote ? Is there a FAQ on this subject ? Regards Damien (25 years ago, 29-Mar-00, to lugnet.cad.dev)


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