| | Re: What is BFC meta command ? Leonardo Zide
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| | (...) BFC means back face culling, it basically means that the rendering program doesn't need to draw the faces that are not facing the viewer (calculated by taking the dot product between a face normal and the camera direction). It's there to make (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | | | Re: What is BFC meta command ? Damien Duquennoy
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| | | | (...) Ok, i'm working on several parts, but i get BFCspecv4 to explain... Thank you (25 years ago, 30-Mar-00, to lugnet.cad.dev)
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| | | | Re: What is BFC meta command ? John Jensen
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| | | | (...) What if I am creating a new part? Regards John (25 years ago, 1-Apr-00, to lugnet.cad.dev)
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| | | | | | Re: What is BFC meta command ? John VanZwieten
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| | | | | John Jensen <skurt@vip.cybercity.dk> wrote in message news:ep26eso7d3ct4ll...4ax.com... (...) know what it is... (...) Then you can make your part BFC compatible by making sure that the points of a triangle or quad follow a clockwise path when the (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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| | | | | | Re: What is BFC meta command ? Steve Bliss
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| | | | (...) The best thing to do for now is to make sure that you are writing clean code. The big difference with BFC-able files is there's a sense of 'front' and 'back' for polygons. So you need to make sure that your part files are written to (...) (25 years ago, 3-Apr-00, to lugnet.cad.dev)
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