| | Re: Primitives to Hi-Res or not... Imre Papp
|
| | (...) My opinion is that we do need high res circular primitives (edge, disc, cyli, etc) in cases where the part includes curves/surfaces with a significantly larger diameter than 'usual'. The good old STUD.dat (and its familiy) looks OK with 16 (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
|
| | |
| | | | Re: Primitives to Hi-Res or not... Chris Dee
|
| | | | (...) There are two issues here. a) what resolution is appropriate to realistically render a part, b) how are the circular features of that a likely to connect/interact with other parts or feature of the same part. Issue b) is why we cannot (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
|
| | | | |
| | | | Re: Primitives to Hi-Res or not... Manfed Moolhuysen
|
| | | | In lugnet.cad.dev, Imre Papp writes: [snip] (...) [snip] One note about those curved tracks: Because of part details, circular primitives can't be used efficiently for modelling curved tracks. I refer to the tapering at both ends and the saw- theeth (...) (25 years ago, 25-Jan-00, to lugnet.cad.dev)
|
| | | | |