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 CAD / Development / 2999
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
(...) Instead of asking the user, the program could first try to cast rays and then only if there are any faces left it asks the user. I've started writing my own converter and it worked correctly with the 'standard' bricks but had a few problems (...) (25 years ago, 3-Oct-99, to lugnet.cad.dev)
 
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
(...) you should consider that there are a lot of such groups of sides in one brick! Thus, the approach described by Leonardo is better: (...) Now, my main problem is: how can I find enough time to translate and check all the bricks! I guess my (...) (25 years ago, 3-Oct-99, to lugnet.cad.dev)

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