| | Re: Parts for LDraw or parts for POV-Ray? Paul Gyugyi
| | | (...) are one of the hardest things to make, IMO). I did a fractal terrain thing on my jade outpost model. (URL) ended up with a set of 32x32 "terrain" baseplates at varying resolution. One trick is to only include the visible bricks, and group (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
| | | | | | | | Re: Parts for LDraw or parts for POV-Ray? Ryan Dennett
| | | | | (...) (URL) (...) (Waterfalls (...) That is a very interesting scene. Really hard to describe :) Ryan "God is always polishing my personality, giving me new things to work on. Since I've become a Christian, my whole perception of life has changed." (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
| | | | | | | | | | Re: Parts for LDraw or parts for POV-Ray? Bram Lambrecht
| | | | | (...) Yep. Jacob Sparre Anderson has created a fractal landscape generator. It works in two steps, first you create a PGM bitmap (in an image editor, or using Jacob's fractal generator), then you convert the PGM to LDraw. Sorry, I don't have the URL (...) (25 years ago, 14-Aug-99, to lugnet.cad.dev)
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