Subject:
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Re: can we please work out what to do about the black castle wall pieces?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 23 Jun 1999 22:13:27 GMT
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Viewed:
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678 times
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On Wed, 23 Jun 1999 15:35:35 GMT, Jonathan Wilson <wilsonj@xoommail.com> wrote:
> can we please work out what to do about the black castle wall pieces?
> i think that they should be made/added/fixed/updated asap. if we can do
> whatever needs to be done then i can really get started doing my ldraw
> models of black knights castle and black falcons fortress...
That was the the ones with the light gray stones, correct? As opposed to the
dark gray stones we now have.
So, if we make a #16 version of the wall with light gray (#7) stones, the
stones would not normally be visible. This would be a little confusing, but I
see no other way of doing it. The stones would by default be invisible until
the surrounding piece was colored. Of course, LEdit would by default make the
overall piece black, so the stones would be visible.(1)
Any objections to adding the two stone patterns with the stones in #7? Perhaps
alter the description to indicate the light-gray stones?
Joshua, (you reading this?), would you happen to have the TLG number for the
black wall pieces with light gray stone patterns? Part 4444.dat is the basic
one, along with the p01 and p02 patterns with #8 gray stones.
If we could get the TLG numbers, we could add the pieces in hard-coded colors
in an _underscore category.
-- Terry K --
1. Which reminds me, 4444p01 and 4444p02 need to be fixed. Both have the
pattern face hard-coded to light-gray, while the rest of the piece is #16. :-/
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