| | I've ported the Netshade ray-tracing program to Windows and sucessfully used it to render models based on the L3G0 library of parts. Most people use POV nowadays, but if you have some old files based on the Rayshade/Netshade version of the L3G0 (...) (25 years ago, 7-Jun-99, to lugnet.cad.dev)
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