| | [ldraw.org] L3P Question
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Ahhh.... Well, I tried messing with some l3p stuff this morning to generate an image for ldraw.org I would like to use. I would like a red 2x3 brick with the -q3 level with 'Lego' on the studs. I can't get the right camera angle for l3p or in the (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
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| | Re: [ldraw.org] L3P Question
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(...) I also have a great difficulty in trying to make anything out of the L3P view angles and camera positions. Isn't here a gentle soul that would like to make us a wizard for that? :-) Laurentino Martins [mailto:lau@mail.telepac.pt] [(URL) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
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| | Re: [ldraw.org] L3P Question
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Tim Courtney skrev i meddelandet <199904131436.KAA150...et.com>... (...) image (...) the (...) angle for (...) ... What about: camera { location <378,-272,-378> sky -y right -4/3*x look_at <-3,-4,-1> angle 15 } #declare models_slash_test_dot_dat = (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
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| | Re: [ldraw.org] L3P Question
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(...) Two comments here. It might not be too good an idea to go high profile with the use of the word "LEGO" in the site. James did not name the program "legodraw", and for a good reason. Starting up a slick websight presence as ldraw.org, and then (...) (26 years ago, 14-Apr-99, to lugnet.cad.dev)
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| | Re: [ldraw.org] L3P Question
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(...) good (...) I thought of that too. I have a photograph of the brick and it got just enough detail to make out that there is texture there implying the word LEGO, but it is not clear enough to show it. It is probably better this way, just like (...) (26 years ago, 15-Apr-99, to lugnet.cad.dev)
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