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 CAD / Development / 10877
    Re: Stl2dat merging plane triangles and quads to uniform surface? —Marc Klein
   Hi Willy (...) There already exists such an option : -o4 : no merge to quadrangles All the options are listed here (URL) Would it further be possible to mirror all points on the y-axes right away with (...) Have you considered using a subpart the (...) (16 years ago, 22-Jun-08, to lugnet.cad.dev)
   
        Re: Stl2dat merging plane triangles and quads to uniform surface? —Willy Tschager
   (...) be sure I've tried all sorts of combinations but I get the triangles simulating the ndis primitives only in one corner, while it looks like that the other corners get merged: (URL) there something I haven't taken in consideration? BTW I use (...) (16 years ago, 23-Jun-08, to lugnet.cad.dev)
   
        Re: Stl2dat merging plane triangles and quads to uniform surface? —Marc Klein
   Hi, (...) Its a tough problem ! The problem is, that stl2dat does not recalculate or modify the triangles that are in the stl file. The only thing stl2dat makes is to bind the triangles into ldraw primitives or quadrangle. To solve your problem (...) (16 years ago, 29-Jun-08, to lugnet.cad.dev)
 

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