Subject:
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Re: Stl2dat merging plane triangles and quads to uniform surface?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sun, 22 Jun 2008 13:50:26 GMT
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Viewed:
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9507 times
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Hi Willy
> authoring this part http://www.ldraw.org/cgi-bin/ptdetail.cgi?f=parts/62360.dat
> I tried to simulate LDraw's "ndis" primitives to ease the substitution once the
> part is in dat shape. The STL preview showed the triangles at the corners of the
> various cylinders but it looks like STL2DAT merges those extra triangles in one
> plane surface (color 12).
>
> http://www.holly-wood.it/tmp/Windscreen.zip
>
> If this is true, could you add an option which outputs non-merged surfaces and
> conserves the triangles?
There already exists such an option :
-o4 : no merge to quadrangles
All the options are listed here
http://marc.klein.free.fr/lego/stl2dat/stl2dat.html#howtouseit
> Would it further be possible to mirror all points on the y-axes right away with
> no need to convert it afterwards in LDDP or model it up-side-down?
Have you considered using a subpart the modelise the half of the part, and using
two instances in the part .dat file ?
Regards
Marc
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