| | Re: LPub4 Alpha source on sourceforge.net
|
|
(...) Thanks, I've got it now. I get some compile errors with parseerror.cpp and parseerror.h - that the functions don't match their prototypes. I see that parseerror.h was last uploaded today but parseerror.cpp is 5 months old. Is there a new (...) (17 years ago, 15-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
|
|
| | Re: LPub4 Alpha source on sourceforge.net
|
|
(...) Hi Jim, My apologies. I've uploaded a new lpub.pro Kevin (17 years ago, 14-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
|
|
| | Re: LPub4 Alpha source on sourceforge.net
|
|
(...) Great news. I downloaded qt-mac-opensource-src-4.3.4 from (URL) and was able to set it up with: ./configure make make install I wanted to confirm that LPub would build on my Mac, but [/path/to/]qmake -macx -o Makefile lpub.pro prints the (...) (17 years ago, 14-Apr-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
|
|
| | Re: LPub4 Alpha source on sourceforge.net
|
|
(...) Sorry for responding to my own post. I forgot to mention that LPub 4 code on sourceforge works with Qt 4.3.4, the opensource edition. Kevin (17 years ago, 14-Apr-08, to lugnet.cad.dev)
|
|
| | LPub4 Alpha source on sourceforge.net
|
|
Hi All, While LPub 4 is not ready for prime time, it is available for programmers out there that are interested in helping out. The source is under CVS as the project LPub4. There is an lpub.pro and Makefile for OS X, and lpub.vcproj for those using (...) (17 years ago, 14-Apr-08, to lugnet.cad.dev)
|
|
| | Re: LPub 4 Status
|
|
(...) Actually it turned out that despite the warning message my settings did work from a remote ssh login as a different user. The old AGL code, while it worked locally (that was a surprise), did not work remotely and produced the same warning (...) (17 years ago, 30-Mar-08, to lugnet.cad.dev)
|
|
| | Re: LPub 4 Status
|
|
(...) OK, now that's just plain weird. Glad to hear it's fixed, though. --Travis (17 years ago, 29-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
|
|
| | Re: LPub 4 Status
|
|
(...) If you used my code as an example for Core GL setup, then the error was due to a bug in my code. If not, put the following in your CGLPixelFormatAttribute array, and it should work even via ssh: CGLPixelFormatAttribute attrs = (...) (17 years ago, 29-Mar-08, to lugnet.cad.dev, FTX)
|
|
| | Re: LPub 4 Status
|
|
(...) problem fixed. extern void qt_mac_set_native_me...bar(bool); qt_mac_set_native_me...bar(true); Kevin (17 years ago, 29-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
|
|
| | Re: LPub 4 Status
|
|
(...) I'm guessing it's related, but there's presumably something you did that QT Designer doesn't do, or vice versa. Obviously QT is designed so that apps can be written completely without using QT Designer. One thing you might do is create a (...) (17 years ago, 28-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
|