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 CAD / Development / 10762 (-20)
  Re: LPub 4 Status
 
(...) I'm not too familiar with Qt or Trolltech's recommendations, so maybe someone else can help work out what you need to do. The Mac version of LDView 3.2 is a Qt app, so maybe Travis can get you started. The application bundle structure applies (...) (17 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) Just out of curiosity, what IS in the menu bar when the LPub window is the current active window? --Travis (17 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) OK, that's very very strange. LDView's main menu "just worked" (mostly). I had to do some fixups to make it fit the Mac style, but it was perfectly usable without those. It "just works" when compiled with QT 4 also. (...) Menu" on a Mac isn't (...) (17 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) I believe a MAC version mklist utility used to generate the PARTS.LST file comes bundled with the OS-X version of ldglite. Source code is available, so anyone can build it on whatever platform they like. There may be better ways to build the (...) (17 years ago, 27-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) So, popup menus work, but my main menu does not show up. I found this information on trolltech: (URL) I don't know what it means to run out of a bundle. Qmake created lpub.app Contents Info.plist MacOS PkgInfo Info.plist contains <?xml version (...) (17 years ago, 27-Mar-08, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub 4 Status
 
(...) <snip> LPub does not need a total list of parts, so it doesn't have to scan all the paths. It does need the titles of parts that are used however. Since parts.lst is a precomupted list of some of them, LPub reads it and puts the contents in an (...) (17 years ago, 27-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) Hi Don, It worked! Now I just have to figure out how to get my main menu and popup menus to work on the Mac from Qt! Thanks! Kevin (17 years ago, 27-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) Thanks guys for all the help. I grabbed BrickSmith and moved the ldraw folder that came with it to /Library. I wanted both anyhow so it seemed to be the way to go. Then I built a new (universal?) ldglite with your static libpng and some (...) (17 years ago, 27-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) One of those. (...) No. They don't distribute the full library; you would have to merge together all the updates with the original LDraw DOS package. Not fun. (...) Wherever you want it. If Bricksmith is installed, you can find out where the (...) (17 years ago, 26-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) How about I send you a universal binary of a static libpng? (If I remember correctly, it was a real pain to make.) (...) I think I got mine via BrickSmith, which is kind of sad, really, but I just checked, and LDView will happily download the (...) (17 years ago, 26-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) Yeah, gotta work on that... But hey, the kids just got a macbook! And, as of yesterday, it has a sneaky ssh login just for me so I can soak up some of the idle cycles from across the living room. But...my notes on libpng for OS-X are about 5 (...) (17 years ago, 26-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) Thanks Willy! I'll work on this very soon. Kevin (17 years ago, 25-Mar-08, to lugnet.cad.dev)
 
  Re: LPub 4 Status
 
(...) As will LPub before it is made available to the public. Thus the comment about short sighted. Now that I have an example on what to do, I'll implement that instead. There is one class that will have to be changed, and no one else needs to know (...) (17 years ago, 25-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) Sorry to everyone else for having this on a public forum, but since Kevin doesn't appear to be receiving my emails, I feel that I need to post this here. I just resent all the messages I've sent you in the past month or so. I strongly suspect (...) (17 years ago, 24-Mar-08, to lugnet.cad.dev)
 
  Re: LPub 4 Status
 
(...) Hi Kevin, I bet you've already found what Travis's talking about; if not the tutorial can be found here: (URL) I used <LDRAWDIR>Unofficial_Parts since MLCad was the first prog supporting unofficial parts but agreed with Travis and Allen to (...) (17 years ago, 24-Mar-08, to lugnet.cad.dev)
 
  Re: LPub 4 Status
 
(...) Is PARTS.LST the file that gets generated by some DOS utility in the original LDraw distribution? You can't rely on that being present. Not being able to rely on a DOS utility, Bricksmith reads the part library and generates its own XML parts (...) (17 years ago, 24-Mar-08, to lugnet.cad.dev, FTX)
 
  Re: LPub 4 Status
 
(...) I understand and respect wisdom of the the LSC's decision to not define where to store unofficial parts. I was wondering if the LSC would consider defining how one defines the paths to unofficial directories? At least that would give us some (...) (17 years ago, 24-Mar-08, to lugnet.cad.dev)
 
  Re: LPub 4 Status
 
(...) Hi Travis, I did not get any emails from you about the code tree. Would you please try again? Thanks, Kevin (17 years ago, 24-Mar-08, to lugnet.cad.dev)
 
  Re: LPub 4 Status
 
(...) You're welcome. Can you verify that you got my email messages regarding the source tree you sent me? I never got any responses to the messages I sent you, and I want to make sure they got through. --Travis (17 years ago, 24-Mar-08, to lugnet.cad.dev)
 
  Re: LPub 4 Status
 
(...) Hi Travis, Thanks for the help. I have a .pro from Orion. I have to update it, because the list of files has changed, but that should be straight forward. Thank you very much, Kevin (17 years ago, 24-Mar-08, to lugnet.cad.dev)


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