| | Re: Inline POV code in official parts?
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| (...) It doesn't really gain you much if you are just converting the LDraw parts directly - l3p does that just fine, and fairly fast. The only advantage of a POV-ray library is when you start adding POV-ray specific stuff, eg: replace the curve (...) (18 years ago, 1-May-07, to lugnet.cad.dev)
| | | | Re: Inline POV code in official parts?
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| (...) Well, maybe others don't care about visible polys when it should be smooth, but it makes all the difference in the world to me. (...) Well, yeah. But that is better than everyone inventing their own POV- Ray code to make their own parts. How (...) (18 years ago, 2-May-07, to lugnet.cad.dev)
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