| | Re: BFCFixer Ross Crawford
| | | (...) I think it can be done for simple objects, by choosing a random winding for 1 polygon, then processing all touching polygons so they're wound the same way (when looking from the same side - out ot in). This would produce a result that is (...) (20 years ago, 3-Feb-05, to lugnet.cad.dev)
| | | | | | | | Re: BFCFixer Chris Dee
| | | | | (...) Of course, it's that simple - thanks. Except some of the most basic LDraw parts (regular bricks) fail this test because the studs are "stuck on" a complete quad, rather than a surface peppered with stud-sized holes. Chris (20 years ago, 4-Feb-05, to lugnet.cad.dev)
| | | | | | | | | | | | Re: BFCFixer Mark Tarrabain
| | | | | (...) Such components are handled correctly by BFCFixer as "detached" submodels, and are oriented consistently with the rest of the polygons in the file as long as each independant submodel is sufficiently enclosed that a correct winding can be (...) (20 years ago, 5-Feb-05, to lugnet.cad.dev)
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