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 CAD / Development / *9850 (-5)
  Re: Rotation of Systems
 
(...) Lets try it with vectors. Calculate the vector V from the arm origin to the hand origin. Rotate this vector about the arm origin (by angle A) to generate vector W. Subtract V from W to generate displacement vector X. Add the displacement (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev)
 
  Re: Rotation of Systems
 
Here's a clarification of my question: I'm creating a minifig generator plugin for LDDesignPad (possibly a stand alone version as well). I'm having trouble rotating the arm,hand,tool assembly about the origin of the arm. Using an inline procedure (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev)
 
  Need help on delphi?
 
Hello to all, Thanks to all for helping me before still need help I made this thing to sum position and add pluss -20 LDU but I can make it work 100% something is wrong can someone check it and tell me how to fix it? XXXXXX DELPHI CODE XXXXXX begin (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev)
 
  Re: Rotation of Systems
 
To make rotation work like you want, you have to move the group to the origin of the MLCAD space, rotate the group, then relocate the group to where it started. Kevin (...) figuring (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D bleeda
 
In this build, dragging is in full color (not blue.) A new feature is another color palette window: choose the color for a part by dragging it through a color swatch. Duplicate (Cmd-D) is implemented but not great. Still can't drag *out* of a model (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev.mac)


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