| | Re: LD4DModeler 1.0 Beta 1 now available
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(...) L3P always expects decimal point "." and the above arguments will make L3P print its options and then an error message. However, there are so many options that I have inserted a pause, where you are expected to "Press any key to continue". I (...) (22 years ago, 23-May-02, to lugnet.cad, lugnet.cad.dev)
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| | Re: The use of type 5 lines for smoothing of objects.
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On May 08 Martijn Zwaal wrote in lugnet.cad.dev: (...) Hi Martijn, that's a brilliant idea!! I have always regarded optional lines as only a mean for drawing the outline/contour on curved surfaces. But optional lines are actually a valuable (...) (22 years ago, 22-May-02, to lugnet.cad.dev)
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| | Re: The use of type 5 lines for smoothing of objects.
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(...) I only use the actual (un-normalized) normals of the faces adjacent to the type 5 line. It's a little more complicated, because when a single point has multiple type 5 lines radiating out from it, the surface normal I compute at that point (...) (22 years ago, 21-May-02, to lugnet.cad.dev)
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| | Re: The use of type 5 lines for smoothing of objects.
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(...) If you ignore the type 5 control points, what points do you use to generate the cross products? I would think to generate "fair" lengthy vectors you'd have to use the center of gravity point for the adjacent quads or triangles. Otherwise you (...) (22 years ago, 21-May-02, to lugnet.cad.dev)
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| | Re: The use of type 5 lines for smoothing of objects.
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(...) I think I listed most of them, but here are the ones I can think of: Calculated per part, not per dat file. Only calculated when an edge is an exact match with a type 5 line; this requires some extra work to accomplish. Completely ignore the (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
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