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| | Re: glut conundrum
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| (...) Disregard please, I figured it out. I can now compile macLDGLite 0.5 with the OpenGL 1.2 SDK using CW-5. I also figured out how to supress the annoying SIOUX window, so I have a non-debug version that displays cleanly. Now to todays question.. (...) (23 years ago, 17-Feb-02, to lugnet.cad.dev.mac)
| | | | glut conundrum
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| If someone out there has the glut and glutdebug libraries which were modified and recompiled based on the OpenGL 1.2 SDK, could they please email them to me. I have the 1.2 SDK, but the projects are based on the later version of CW and I would (...) (23 years ago, 16-Feb-02, to lugnet.cad.dev.mac)
| | | | Re: Part 6588 Question
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| (...) ????? By my calculation, 3 1/3 bricks = 10 plates ??????? ROSCO (23 years ago, 16-Feb-02, to lugnet.db.brictionary, lugnet.cad.dev)
| | | | Re: Part 6588 Question
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| (...) The height on this part name was given in plates. 3 1/3 bricks = 7 plates. And see (URL) for new developments. :) Steve (23 years ago, 16-Feb-02, to lugnet.db.brictionary, lugnet.cad.dev)
| | | | "www.ldraw.org" off-line
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| Hi, I made some kind of mistake, when I moved "www.ldraw.org" to a new power supply this morning, so the machine is off-line for a while. I hope to have everything back in order soon. Play well, Jacob (23 years ago, 16-Feb-02, to lugnet.cad.dev.org.ldraw)
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