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 CAD / Development / *4165 (-5)
  Re: Ldlite for OpenGL and Linux (and uppercase filenames)
 
(...) Looks like everything is upper-case in the distribution files. Unfortunately, the case of the names on the files is only a small part of the battle. The real problem is all the references to various DAT files inside all the other various DAT (...) (25 years ago, 18-Jan-00, to lugnet.cad.dev)
 
  Re: Using parts in p\48\ (was: part 2951, more questions, nearly done)
 
(...) Fredrick was suggesting that you can use the low-res version of primitive in your file, rotate the primitive to the proper orientation, and then (using a text editor) change the filename to include the 48\. LEdit does not choke on parts which (...) (25 years ago, 18-Jan-00, to lugnet.cad.dev)
 
  Re: Using parts in p\48\ (was: part 2951, more questions, nearly done)
 
John Jensen <skurt@vip.cybercity.dk> wrote in message news:FoJ43u.Gu@lugnet.com... (...) LEdit will load the primitive, it just chokes on the filename being in its editor. When you use the part, the primitive's filename won't be in LEdit's editor. (...) (25 years ago, 18-Jan-00, to lugnet.cad.dev)
 
  Re: Making LDraw Parts
 
Jacob Sparre Andersen <sparre@cats.nbi.dk> wrote in message news:Pine.OSF.3.95.1....nbi.dk... (...) same side of the line defined by the last two points. (...) on the same side of that line. (...) Nice job, guys, on correcting this long-standing (...) (25 years ago, 18-Jan-00, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  Re: Ldlite for OpenGL and Linux (and uppercase filenames)
 
(...) Yeah, I used GLUT and it seems fairly portable. So far I've compiled it with gcc for linux/mesa, the mingw32 port of gcc for windows, and Visual C++ for windows. I've already started looking for better menus than GLUT. So far FLTK and GLUI (...) (25 years ago, 18-Jan-00, to lugnet.cad.dev)


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