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 CAD / Development / *3570 (-5)
  Re: Object Orientation & DAT files & CLIPPING/WINDING
 
Rui Martins wrote in message ... (...) I concur that WINDING is strictly local. It may be a struggle of words, but I wouldn't call INVERT *local* as it affects the behaviour all tris/quads in *subfiles* And I don't see why clipping should be local. (...) (25 years ago, 19-Oct-99, to lugnet.cad.dev)
 
  Re: Object Orientation & DAT files & CLIPPING/WINDING
 
Rui Martins wrote in message ... (...) Part authors should define the tris/quad the way he finds best, easy and logical - maybe sometimes CW and sometimes CCW. Also when fixing old parts, just insert a lot of WINDING keywords in stead of editing the (...) (25 years ago, 19-Oct-99, to lugnet.cad.dev)
 
  Re: Object Orientation & DAT files & CLIPPING/WINDING  [DAT]
 
Steve Bliss wrote in message <380b3366.9260126@lu...et.com>... (...) No, you don't need to bother with the matrix. Use the 0 INVERT to tell the renderer: "Hey, please turn the following subfiles inside-out". Remember the example from stud2.dat: 1 16 (...) (25 years ago, 19-Oct-99, to lugnet.cad.dev)
 
  Re: Freeware LEGO Software in an German Computer magazine
 
I promised to keep an eye on the server statistics on the LDraw web site now that the LEGO CAD programs were mentioned in c'T[1]. I didn't keep a close enough eye on the development, so one day of log files were lost due to a full /var partition. (...) (25 years ago, 19-Oct-99, to lugnet.cad.dev.org.ldraw)
 
  Re: Several replies to CLIPPING / WINDING
 
(...) We both want the same thing, now we need to make everybody agree with us :) (...) I sort first by color and then by line type. I have everything pre-processed and I don't use glBegin()/glEnd() to render. (...) From my personal experience, (...) (25 years ago, 19-Oct-99, to lugnet.cad.dev)


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