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 CAD / Development / *3350 (-5)
  Re: To Tore Eriksson
 
I agree with Chris. Putting color names in parts just seems wrong to me. Isn't the gray notchless version used in modern sets such as the wildwest miningish set (bandit's hideaway?) and for overhead crane rails in 4555? I could be wrong. But I'd (...) (25 years ago, 30-Sep-99, to lugnet.cad.dev)
 
  Re: CW/CCW, vertex sequence, co-planar, convex, (115kB)
 
There are commands in 3DS and 3DSMAX to "unify" normals (normals are what we're discussing... the vector that points perpendicular to a face, indicating which side is "out", which side is shaded or rendered)... i would assume there is documentation (...) (25 years ago, 29-Sep-99, to lugnet.cad.dev)
 
  Re: CW/CCW, vertex sequence, co-planar, convex, (115kB)
 
Leonardo Zide <leonardo@centroin.com.br> wrote in message news:37F24ACE.49636F....com.br... (...) What if when a ray intersected 3 surfaces, it made the first CCW, the last CW, and left the middle surface unmarked. If you traced enough rays from (...) (25 years ago, 29-Sep-99, to lugnet.cad.dev)
 
  Re: To Tore Eriksson
 
Before you commit the part names containing _blue_ or _grey_, I think I am right in saying that the version without the notches exists in grey too. Chris (...) the (...) - (...) #767) (...) part (...) the (...) adding (...) separate (...) part (...) (...) (25 years ago, 29-Sep-99, to lugnet.cad.dev)
 
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