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| | Re: New LDConfig.ldr color file
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| (...) Quality is important, but the first priority of Ldraw should always be to make it easy to create and share the models. Photo-realism is nice, to be sure, but certainly a somewhat lower priority. I'm not aware of any photo-realistic realtime (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
| | | | Re: New LDConfig.ldr color file
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| (...) Kickin' in open doors, are you? I have absolutely no reason to disagree. (...) You are right about one thing: newer LEGO colours isn't one of my obsessions, but I may download other peoples' LDraw MOCs... (...) I'd love to, but I don't think (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
| | | | Re: New LDConfig.ldr color file
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| (...) Couldn't find the word "vitriol" in my dictionary, just "vitrify". But from the context I conclude it's something like aggressive, rude, grumpy, impolite, or emotional. And yes, I admit I've been unnesessarily grumpy and I am truly sorry for (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
| | | | Re: New LDConfig.ldr color file
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| (...) No need for the vitriol Tore. (...) Yes but, as with all things, people come and people go. I, for example, am much more withdrawn than I was in 2004 since I'm on an operational submarine now and only have a limited amount of time in port. (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw)
| | | | Re: New LDConfig.ldr color file
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| (...) It may be able to display a billion polygons, but it certainly can't keep a billion unique polygons in video memory. Each unique point requires a bare minimum of 12 bytes, and usually requires more than that (for color/texture info). The (...) (15 years ago, 13-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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