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 CAD / Development / *15306 (-10)
  Re: New LDraw part author tool and tutorial: Ytruder
 
(...) No, but I have had thoughts about a very similar tool. One that lists all (or at least the first one hundred) points mentioned in a dat-file. It shouldn't take that many minutes to rush together such a utility. But so far, I haven't taken the (...) (17 years ago, 14-Feb-08, to lugnet.cad.dev)
 
  Re: New LDraw part author tool and tutorial: Ytruder
 
Hello Tore, You are right, I should look more closely at LDraw script. Certainly a flexible tool... Would you already have a utility that converts a ldraw file (say with a path of lines) into a set of points coordinates usable by LDS? Philo (17 years ago, 14-Feb-08, to lugnet.cad.dev)
 
  Re: New license for the LDraw All-In-One installer
 
(...) thx for pointing. I'll add it. (...) Upps! Wasn't aware of this. Please do so and let me know. As a side note we also haven't got permission form Steve ... well ... I've got an email telling that he is fine with us using LDAdd On in the (...) (17 years ago, 13-Feb-08, to lugnet.cad.dev.org.ldraw)
 
  Re: Which CAD program recommended for Mac??
 
(...) I'd suggest moving the Readme into the app wrapper and adding an item to the help menu that uses [[NSWorkspace sharedWorkspace] openFile:] to show it. I installed Bricksmith a long time ago, and had completely forgotten that it came with a (...) (17 years ago, 13-Feb-08, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: Which CAD program recommended for Mac??
 
(...) Sigh...Nobody ever reads the Read Me. Though those tidbits are indeed documented, I admit documentation is not my strong suit. I generally hope that users will explore menu items and find them to be fairly self-explanatory. (...) I'm curious (...) (17 years ago, 5-Feb-08, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: Which CAD program recommended for Mac??
 
(...) Congratulations, Orion. That's nice to hear. (...) Thanks for at least trying it out. It is unfortunate you were unsatisfied, and you raise several valid points below. But you also lament about the "absence" of several features which are (...) (17 years ago, 5-Feb-08, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: New license for the LDraw All-In-One installer
 
(...) I'm a little rusty with all these but I do believe you are MISSING POV-RAY 3.1g which is the ONLY one that will work with MEGAPOV 0.7 which is the way we get the "black" edge lines for making BIs. Does the current AIOI not include 3.1g? The (...) (17 years ago, 3-Feb-08, to lugnet.cad.dev.org.ldraw)
 
  Re: New LDraw part author tool and tutorial: Ytruder
 
(...) Since we all have different tastes and different ways to approach problems, the more the alternatives the better. But are you aware of that tasks like this can be taken on using LDraw Script? (URL) example, You define the first, top, line (...) (17 years ago, 31-Jan-08, to lugnet.cad.dev)
 
  Re: Which CAD program recommended for Mac??
 
(...) Moving things manually a long distance is cumbersome, even with the coarse grid. The inspector does show the coordinates of the selected part or submodel, although I'm not sure if that's what you mean by cursor coordinates. Note that if you do (...) (17 years ago, 5-Feb-08, to lugnet.cad, lugnet.cad.dev.mac)  
 
  Re: Which CAD program recommended for Mac??
 
(...) Yes, this is very annoying as using the arrow keys to move a part/assembly all the way across the model can be slow and painful, especially since Bricksmith doesn't seem to display cursor coordinates. (...) Ok, I see. I'd like functionality to (...) (17 years ago, 4-Feb-08, to lugnet.cad, lugnet.cad.dev.mac)


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