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 CAD / Development / *15031 (-10)
  Re: Macintosh LDraw Software Inventory on Wiki
 
(...) This is really cool, Jim. Thanks for the effort! As a new Mac user, I'm hoping to carve some time to seriously (?) play with the Mac LDraw tools before BrickWorld next weekend. Any Mac LDraw users coming to BrickWorld? If so, shoot me an email (...) (17 years ago, 15-Jun-07, to lugnet.cad.dev.mac, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Macintosh LDraw Software Inventory on Wiki
 
Hello, everyone. I've created an article on the new LDraw Wiki titled "Macintosh compatible LDraw software." As the name suggests, it is intended to index all the LDraw and LEGO related software available to Mac users. I hope it will be particularly (...) (17 years ago, 13-Jun-07, to lugnet.cad.dev.mac, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: New OpenGL based Lego Editor
 
(...) I second this request. I'm working on LPub 4 and it will have internationalization capabilities. We're using Qt under Visual Studio as the basis for this development for three reasons: 1. Linguistics support for translations into languages (...) (17 years ago, 13-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  LD4DStudio site launch
 
Hi all, My new animation software is nearing the beta stage (I'm targeting september for this). I finally made up my mind about it's name. It will be called LD4DStudio, it is a direct evolutionary / revolutionary :) descendent of LD4DModeler. But it (...) (17 years ago, 13-Jun-07, to lugnet.cad.dev, lugnet.cad, lugnet.animation)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) Thanks, Willy. Corrected. Philo (17 years ago, 13-Jun-07, to lugnet.cad.dev)
 
  Re: Linetrim, a LDraw line trimmer utility
 
(...) The requested URL /isecalc/Linetrimpackage.zip was not found on this server. w. (17 years ago, 13-Jun-07, to lugnet.cad.dev, FTX)
 
  Re: New OpenGL based Lego Editor
 
(...) I agree with Jim and would say that LDraw.org always welcomes talented people. If you are going to write a new editor I suggest to support right from the start the possibility to translate the interface in other languages without the need to (...) (17 years ago, 12-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: LPub DPI control?
 
(...) Sorry. No not yet. Kevin (17 years ago, 12-Jun-07, to lugnet.cad.dev)
 
  Re: New OpenGL based Lego Editor
 
(...) Bricksmith and LDView both use OpenGL, as far as I can tell. Of course, Bricksmith is only available on the Mac and LDView is a viewer, not an editor, but they are both excellent applications (I use them regularly). They are being actively (...) (17 years ago, 12-Jun-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  New OpenGL based Lego Editor
 
Hello all, I was wondering if there is any development in the way of building a new Lego editor, based on OpenGL (OpenGL=Video card display driver software)))? If so please let me know. If not, then I would like to know if there are any interests (...) (17 years ago, 12-Jun-07, to lugnet.cad.dev, FTX)


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