|  |  | Re: How big is your VEC dir? 
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| (...) Heck, yeah! I gotta have that shading, man! :-, I'm rendering at 100%, too. I tried 50% and 75% for a while, but I lost too much detail to be comfortable with it. Cheers, - jsproat    (27 years ago, 20-Apr-99, to lugnet.cad.dev) 
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|  |  | Re: How big is your VEC dir? 
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| (...) What the heck ya got in there, man?? As of the latest update, mine is ~8 Mb, rendered in LDraw at 50%. Did you use LDLite to render the VEC? That's more than my entire LDraw directory! :) Jeff - Who can't believe anyone can actually get 79 Mb (...)   (27 years ago, 20-Apr-99, to lugnet.cad.dev) 
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|  |  | Re: How big is your VEC dir? 
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| (...) I've just finished updating the source and sent the changes to Paul, hope he likes the way I've changed LDL :) (...)    (27 years ago, 20-Apr-99, to lugnet.cad.dev) 
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|  |  | Re: Minifig torso subpart (was suggestion for roadplate like parts) 
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| (...) OK, they're done. Besides drawing the non-patterned areas, I also moved the original pattern-commands to z=-10. Steve    (27 years ago, 20-Apr-99, to lugnet.cad.dev) 
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|  |  | Re: [ldraw.org] L3P Question 
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| (...) That makes sense. I will take a closer look at it. I have gotten into the habit of using LEdit coordinates as a reference for scene locations. Done right, it is a handy way of figuring out translation coordinates for various elements. -- Terry (...)   (27 years ago, 20-Apr-99, to lugnet.cad.dev) 
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