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 CAD / Development / *13656 (-5)
  Re: Automated Inventory Ordering through Bricklink
 
(...) Yes. the sheer number of combinations can quickly get ridiculous and it gets hard to evaluate which is "best." I cheated by making a few asumptions. I'll share them when I dig up the code, I don't remember the details off hand. -JSM (20 years ago, 19-Jan-05, to lugnet.inv, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.market.brickshops)
 
  Re: Automated Inventory Ordering through Bricklink
 
(...) SNIP (...) Yeah I had to have a look up table for that. It was annoying but not insurmountable : ) (20 years ago, 19-Jan-05, to lugnet.inv, lugnet.cad.dev, lugnet.market.brickshops)
 
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) The coming L3P has also these new options: -ic[<file>] no camera, optional include file -il[<file>] no lights, optional include file So, l3p -ic -il model.ldr model.inc might just do what you want, assuming you still want color and primitive (...) (20 years ago, 18-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: Automated Inventory Ordering through Bricklink
 
(...) The problem with this (and with Briktrak) is that there are a few Bricklink parts whose numbers are not the same as the LDraw parts. There was an attempt a while back to normalize the numbering system across the main part cataloging sites but (...) (20 years ago, 17-Jan-05, to lugnet.inv, lugnet.cad.dev, lugnet.cad.mlcad, lugnet.market.brickshops)
 
  Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
 
(...) Yeah, it'd be very cool if L3P had an option to generate include files instead of full scenes. That way, people could run all their various model files through L3P to generate the definitions in include files. Then they could use all those (...) (20 years ago, 17-Jan-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)


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