 | | 6035 - Electric Brick 1 x 2 with Side Light
|
|
As the only visible number on this part is 6034 (the bottom half) should this part be renumbered (moved to) 6034. (19 years ago, 21-Jul-06, to lugnet.cad.dat.parts)
|
|
 | | Re: "My reviews" and overturns
|
|
(...) Yes, it's possible, I think. I mean, I'm sure it's possible, we've got all the data lying around the server. And we're already showing all of "My Reviews". So we'd just have to figure out which parts you've reviewed that have been resubmitted (...) (19 years ago, 18-Jul-06, to lugnet.cad.dat.parts)
|
|
 | | "My reviews" and overturns
|
|
Hi all. Is it possible for the "My reviews" page to show any votes that have been overturned so I know to re check those rather than going through all of them? Thanks (19 years ago, 17-Jul-06, to lugnet.cad.dat.parts)
|
|
 | | Re: Overlapping primitives - a reason to Hold a part?
|
|
(...) Just tested and you're right. I guess the way transparency works in povray means you need a gap between the layers to get mix ups. Tim (19 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)
|
|
 | | Re: Overlapping primitives - a reason to Hold a part?
|
|
(...) First of all, you're right about the fact that there's no hole in the surface under studs, and this technically results in incorrect rendering. However, it's not something that people notice. Additionally, the missing hole under studs is (...) (19 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)
|
|
 | | Re: Overlapping primitives - a reason to Hold a part?
|
|
(...) Actually, I believe it will look fine in POV-Ray (although I could be wrong). --Travis (19 years ago, 17-Jul-06, to lugnet.cad.dat.parts, FTX)
|
|
 | | Re: Overlapping primitives - a reason to Hold a part?
|
|
(...) Travis and Guy have covered the two major issues with overlapped surfaces. As a parts-admin, my view is that while it is better to not overlap surfaces, in some cases the complications required to avoid overlapping are not worth it. So it (...) (19 years ago, 16-Jul-06, to lugnet.cad.dat.parts)
|
|
 | | Re: Overlapping primitives - a reason to Hold a part?
|
|
(...) I may be misunderstanding you here but if it comes to the difference between a part having less primitives or a part displaying correctly I would always encourage displaying correctly. We don't use the Ldraw system to save computer memory, we (...) (19 years ago, 16-Jul-06, to lugnet.cad.dat.parts, FTX)
|
|
 | | Re: Overlapping primitives - a reason to Hold a part?
|
|
(...) If you post a hold vote for all parts contain a overlaping between a primitive and a quad or triangle, you must post a hold vote for all parts with contain a stud (ex : all brick !!!). Because all studs are overlaping with quad or box. It is (...) (19 years ago, 16-Jul-06, to lugnet.cad.dat.parts, FTX)
|
|
 | | Re: Overlapping primitives - a reason to Hold a part?
|
|
(...) Ahhh. Very good point. I think you'd get problems in povray too. Tim (19 years ago, 16-Jul-06, to lugnet.cad.dat.parts, FTX)
|