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Has anyone looked into using Blender to create new Ldraw parts? There is a
script that reads Dat to Blender http://www.princeton.edu/~mplough/ldraw.html,
so perhaps it wouldnt be so hard to flip the script? Im a programming noob,
so I may be off base there. As I understand it, Mlcad or the like is used to
create new parts now, just thought an alternative, and perhaps a better one at
that, would be a benefit to the community. If I knew how to write it, I would
make one in a heartbeat, but I have emailed Plough, in the hopes that he can
render assistance. Creating parts in a true modeling environment might also
lead to optimization of the meshes.
-Stefan-
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