Subject:
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Re: New part : 973p4a - Minifig Torso with Castle Bodice Pattern
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Sat, 3 Nov 2001 14:09:41 GMT
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Viewed:
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1685 times
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In lugnet.cad.dat.parts, Larry Pieniazek writes:
> In lugnet.cad.dat.parts, Chris Dee writes:
> > Here is the "castle maiden" torso - as this exists in green and blue, I have
> > hardcoded background and made the part colour determine the bodice/necklace
> > colour. Please LMKWYT - Chris
>
> Here's what I think.... that part is SW33T!!! Very nice work.
>
> I thought it was fun to view it in MLCad in draw to current mode and just
> sit on the page down key and see the part come together "stitch by stitch"
> so to speak.
>
> One question I had was when I was really really zoomed in I saw some
> differences in shading between adjacent quads. Is that an MLCad artifact due
> to the fact that I was using the 3d view, or are those quads actually
> noncoplanar? I don't THINK they are because they're all at foo,bar,-10.000
> for position values.
>
> (that's probably a dumb question. Which is why it's probably a good thing I
> ain't a part reviewer...)
>
> Thanks, Chris.
Thanks - but I don't seek praise, by asking LMKWYT. Maybe I should ask "let me
know if you find any problems" (LMKIYFAP).
I think that must be an MLCad artifact, because the pattern is all coplanar. I
see something simlilar on the base torso part at hi-zoom in MLCad but the
differnet shading does not relate to individual quads or triangles and
it changes if I slightly rotate the part.
Chris
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