Subject:
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Re: New Part - x518 Cannon Pirate
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Fri, 15 Dec 2000 03:57:49 GMT
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Viewed:
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825 times
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In lugnet.cad.dat.parts, Franklin W. Cain writes:
> In lugnet.cad.dat.parts, Austin Greenwood writes:
> > In lugnet.cad.dat.parts, Paul Easter writes:
> > >
> > > I need some suggestions on category & keywords...
>
> Category:
>
> ...Boat?...
I will use "Minifig Accessory" as Steve recommended.
> Keywords:
>
> cannon, cannons, cannonade, artillery,
> pirate, Pirates, "man-o-war", Imperials,
> "Wild West", cavalry, Castle, Ninja
ok.
> > > Let me know if I need to change anything.
>
> You need to re-orient the piece so that the "business end" (muzzle ;-)
> is facing along the "Z"-axis, and not the "X"-axis.
>
> > Some of the pirate cannons i have in my collection have a small "seal"
> > or "coat of arms" on them in the form of two crossed cannons
> > inside a circle. I only have two cannons in my collection that bear
> > this symbol, and i believe it is found on the top side of the part,
> > right above the "fuse hole". Any way, i thought that the part
> > might look better in povray when it was rendered if it had this detail
> > on it. Other then that, IT LOOKS O.K. TO ME. :-)
>
> Some of the (non-firing) cannon did not have this emblem/seal/design
> on them. However, these were the impromptu, "de-weaponized" kind
> that they produced before they finalized the (current) non-firing kind,
> which does have this emblem you're talking about.
The cannons I have are the one piece design with the crossed cannon symbol
on them. I can do the logo, but it will not look very good rendered. I tried
to use as many POV substituted primitives in the parts as possible to make a
good looking part. The crossed cannons will be pieced together and will look
like odd either in POV or LDraw programs. I try to make parts that will look
good in both, but I usually favor POV if I have to make a choice.
You can expect the symbol to take a few weeks of "hit and miss" time.
If the symbol were flat instead of curved around the cannon, it would be
quick to do.
> Now that I think about it, I'm quite certain that I posted a message
> in the past few weeks (past few months?) enumerating the various parts
> for the cannons, both firing and non-firing. (Can't find them
> right now, search feature temporarily disabled, sorry...)
yes, I believe you are correct.
> Paul, is this supposed to be a _non-firing_ cannon?
> (i.e., either the "Cannon Non-Firing One Piece", the current kind,
> w/ the decoration, or "Cannon Non-Firing Multi-Part [shortcut/assembled]",
> the other kind that I mentioned above...)
One piece :-) (without the decoration...)
I suppose it could be considered a "mock-up" without the symbol.
> Thanks,
> Franklin
Paul
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Message has 1 Reply:
Message is in Reply To:
| | Re: New Part - x518 Cannon Pirate
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| (...) Category: ...Boat?... Keywords: cannon, cannons, cannonade, artillery, pirate, Pirates, "man-o-war", Imperials, "Wild West", cavalry, Castle, Ninja (...) You need to re-orient the piece so that the "business end" (muzzle ;-) is facing along (...) (24 years ago, 13-Dec-00, to lugnet.cad.dat.parts)
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