 | | Re: Using MPD syntax in official part files
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(...) I was about to write the same thing, but you beat me. I think it's a great idea! I can think of two potential problems: 1. Programs that create seams between parts but not models. (Are there any more than L3P?) Depending on how they are (...) (17 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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 | | Re: Using MPD syntax in official part files
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(...) I think eliminating part-specific subfiles would be a nice file-management benefit, if nothing else. I expect that reducing the number of part-specific subfiles would speed up the part-approval process, always a good thing. The most important (...) (17 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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 | | Re: "Dither" colors in patterned/sticker parts
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(...) Err, what? No, don't mix color codes and RGBs in official parts! This isn't an issue of backwards compatibility. It's an issue of adding complexity where it isn't needed (IMO, of course). (...) Ha! I'd have to get it back from Chris... Steve (17 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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 | | Re: "Dither" colors in patterned/sticker parts
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(...) HURRAY! And in one go we are also gonna drop dithered colors in favour of RGBs. We'll have textures, the LSC is finally shaping the LCD - LDraw Connection Database (URL) and yourself are going to help getting LDView working as PT rendering (...) (17 years ago, 10-Feb-10, to lugnet.cad.dat.parts)
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 | | Re: "Dither" colors in patterned/sticker parts
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(...) By the definitions of that article, *LUGNET* is a walled garden. <blank stare> I have put up a step-by-step showing example source LDR/image files. I did it on Facebook, because it took me almost no time to do. I'd either have had to set up my (...) (17 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
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