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In lugnet.general, John VanZwieten writes:
>
> James Brown <galliard@shades-of-night.com> wrote in message
> news:FHG6K3.Gz0@lugnet.com...
> > In lugnet.general, John VanZwieten writes:
> > >
> > > Tore Eriksson <tore.eriksson@mbox325.swipnet.se> wrote in message
> > > news:37CEC3FD.9A869D6@mbox325.swipnet.se...
> > > > I think it would be great in the background, maybe on a hill.
> > > > But John decides if building permit is granted or not. :)
> > >
> > > What's the best way to make a hill work in a town layout? I'd like to try
> > > it, maybe a river, too.
> >
> > Build one. :)
>
> Mostly I'm wondering how to get roads to it. Is there a 32 X 32 road
> baseplate with a sloping road?
>
> I suppose I could just rotate a regular road plate so that it slopes, but that
> messes up the grid. Maybe just stick the house on a CRAPP? (grins, ducks,
> and runs)
Without the duck & run, that's not such a bad idea... you could do that, and
then "build out" the CRAPP with bricks so that it looks less, um, crappy.
Or, some ambitious fellow could ldraw a sloped "roadplate" by building it out
of grey, green and yellow sloped bricks.
James
http://www.shades-of-night.com/lego/
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Message is in Reply To:
| | Re: LCadville
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| James Brown <galliard@shades-of-night.com> wrote in message news:FHG6K3.Gz0@lugnet.com... (...) it, (...) Mostly I'm wondering how to get roads to it. Is there a 32 X 32 road baseplate with a sloping road? I suppose I could just rotate a regular (...) (25 years ago, 2-Sep-99, to lugnet.cad.dat.models, lugnet.cad, lugnet.general)
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