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| | Re: LCadville
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| Cool, John!! I'll provide the fire station, after all no town is complete without a fire station. :) I have one built IRL, so maybe I'll just go ahead and LDraw it. I might also try to do my own house. The Fire Station would take up two 32x32 (...) (25 years ago, 2-Sep-99, to lugnet.cad.dat.models, lugnet.cad, lugnet.general)
| | | | Re: LCadville
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| (...) Does that mean that if I make a police station I can make a police car? Or if I make a school I can make a school bus? -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models, lugnet.cad, lugnet.general)
| | | | Re: LCadville
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| (...) Yaaay!! My house is First to break ground!! :) Too bad my last name is spelled wrong (Stembel, not Stemble) and the link is to Jeff Boen's spoof House with porsche. :) (...) Maybe every once in a while, building placements can be changed to (...) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models, lugnet.cad, lugnet.general)
| | | | LCadville: My Parents' House [DAT]
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| 0 Tore's Parents' House 0 Name: movatnet.dat 0 Author: Tore Eriksson tore.eriksson@mbox32...swipnet.se 0 1 7 140 -24 170 1 0 0 0 1 0 0 0 1 3010.dat 1 4 80 -24 170 -1 0 0 0 1 0 0 0 -1 27.dat 1 7 20 -24 170 1 0 0 0 1 0 0 0 1 3010.dat 1 7 -60 -24 170 1 (...) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models)
| | | | Re: Animation of Debris Removel Truck- Duane Hess
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| Best way to get it to me is to do the following: 1. Any "odd" parts should be sent in DAT format. It seems the convertor I am using will stop if it encounters a missing or bad DAT part. 2. If you do get the swords made, go ahead and insert into the (...) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models)
| | | | LCadville
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| And so LCadville is born! See (URL) for its humble beginnings. The idea is this: Anyone who designs a town building and models it in LDraw can have their own plot in LCadville. After a .dat file is posted to lugnet.cad.dat.models, I will (...) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models, lugnet.cad, lugnet.general)
| | | | Re: Animation of Debris Removel Truck- Duane Hess
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| (...) Wow, cool! :-, Note that I've modified the head since I first posted it; I've re-posted the standing Droideka with the new head, but not the rolling one. I'll do that when I get home tonight. Actually, I think I'll e-mail you the entire, (...) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models)
| | | | yellow house [DAT]
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| I pass this house every day on my way in to work. For some reason, my wife and I both love it. So I built it. The interior is not finished--needs internal walls, and the second floor exists only on the outside, but I wasn't quite sure how I wanted (...) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models)
| | | | animals [DAT]
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| Cause: 1. For some reason, my Lego room has become a nursery. Again. (You'd think I'd figger out how to prevent this.) 2. The theme is "Serendipity," or a variation of Noah's ark. 3. I must share my toys. 4. People keep "asking" TLG for animals. (...) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models)
| | | | Re: Animation of Debris Removel Truck- Duane Hess
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| Have you found the pirate sword yet? If not, I could try to find one an whip up at least a good mock-up for your .dat file. I'd love to see an animation of the droideka rolling, opening, then firing. Oooo, and a shield should be doable in POV, too. (...) (25 years ago, 1-Sep-99, to lugnet.cad.dat.models)
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