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| | Re: MOC Pod racer 2
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| (...) Hey, people ride motorcycles that way! :) I didn't think about the psychological aspect of driving one headfirst; I just wanted to put the driver as low as possible (and in the protective range of the windshield. It wouldn't help much if the (...) (25 years ago, 19-Jul-99, to lugnet.cad.dat.models)
| | | | Re: MOC Pod racer 1
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| (...) Because I didn't think of continuing the triangle all the way back I also needed to keep the triangle (actually a hexagon) from colapsing. This way, you can still come up with your own idea that's triangular all the way back :) (...) Thanks! (...) (25 years ago, 19-Jul-99, to lugnet.cad.dat.models)
| | | | Re: MOC Pod racer 1
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| I really like this one, Bram. I've been envisioning a pod based on a triangle, and here it is. I noticed the back of the pod goes back to a square shape. Why? Great pod in any case. The whole pod race idea really gives rise to creativity. -John Van (...) (25 years ago, 19-Jul-99, to lugnet.cad.dat.models)
| | | | Re: MOC Pod racer 1
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| Yikes! I just saw SW EP1 again last night, and the thought of driving one of those things head first at those speeds is a little unnerving! Not that it would really matter which way your body was pointed if you crashed. Head-first would definitely (...) (25 years ago, 19-Jul-99, to lugnet.cad.dat.models)
| | | | Re: first post
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| Very nice model. I'll be interested to see it with the smaller craft added. I hope TLG introduces a 2X4 Very Low Slope Inverted, so we can match it with the new 2X4 regular slope. -John Van D Garcia <swlego@aol.com> wrote in message (...) (25 years ago, 19-Jul-99, to lugnet.cad.dat.models)
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