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 CAD / LDraw Files / *8799 (-10)
  Re: non-lego rendering using various LDraw tools
 
(...) OK. My edges already were counterclockwise. :) Umm, for inside outlines (inlines?) to be clockwise, that's 'clockwise' from a global view, right? If so, then my inlines are already clockwise. But I don't know which ones are inlines, and which (...) (22 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) Err, reverse course. I peeked at the autotrace source and it says in pxl-outline.c "Outside outlines are traced counterclockwise". So if you want to make things easier for me, do it that way. ;^) (...) (22 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) I'd imagine so. I don't actually use Cygwin. I use the (URL) mingw> version of gcc on Windows because I don't want to worry about the Cygwin unix compatibility DLL. (...) It's not too hard to detect holes while you're vectorizing edges, just (...) (22 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) Yep, thanks for doing that. Then I turned around and installed Cygwin, so now I probably have gcc available -- I think. (...) Heh. Yeah, considering how raw my edge-construction code is, a few small math errors wouldn't be noticeable. And the (...) (22 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) Hey, that's pretty cool. Did you use the Triangle executable I built? I replaced it with a new build containing the math fix Travis mentioned, but forgot to mention that I did so. I guess whatever you used must've worked though. (...) How does (...) (22 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  non-lego rendering using various LDraw tools
 
I've been messing around with a rendered scene for a music CD-R. I'm really happy with how it turned out, so I thought I'd share it. More on-topic, I used a number of LDraw tools in the creation process. (URL) Rendered CD booklet cover>> Bonus (...) (22 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: New Part: 3041p01.dat Brick 45 2 x 4 Double With Headlamp Pattern
 
Hi Niels, thanks for the comments. (...) OK, On the Part tracker they surely will suggest something if it isn't correct. (...) Good idea I will follow that. (...) Yes, I believe the pattern is correct. The part appears only in the Technic Supercar (...) (22 years ago, 23-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Re: New Part: 3041p01.dat Brick 45 2 x 4 Double With Headlamp Pattern  [DAT]
 
(...) I don't know enough about decorated parts to answer, try ask at Orion or Chris via the mail at Ldraw.org (...) to move the body of the part to subfile? (In the case of the (...) That's a really good idea, that way other can use it for patterns (...) (22 years ago, 22-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Documentation
 
(...) Wow! That sure was a hearty laugh! So I guess it's easier to solo climb Everest without oxygen than trying to get documentation for the tools we use? Well, it's work and somebody's got to do it. Good thing I only have to document basic (...) (22 years ago, 22-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) I try to stick to whole numbers whenever possible, or tenths if I must. That helps keep file sizes down. Keep in mind that 1 LDU is already 1/64th of an inch, making 0.001 LDU 1/64000 of an inch! No part file needs that level of detail. The (...) (22 years ago, 22-Sep-04, to lugnet.cad.dat.parts, FTX)

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