| | Re: Non proportional BOM in LPub Kevin L. Clague
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| | (...) If you are referring to the fact that some plates are not rendered at the same scale as others, you need to erase your part cache when you change the minimum distance for part image rendering. Kevin (...) (22 years ago, 8-May-03, to lugnet.cad)
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| | | | Re: Non proportional BOM in LPub Jaco van der Molen
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| | | | (...) That is what I mean... you need to erase your part cache when you change the (...) However I did that an nothing has changed... New images are made and new BOM's. Still the scale is like the images I posted earlier. Jaco (22 years ago, 8-May-03, to lugnet.cad)
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| | | | | | Re: Non proportional BOM in LPub Kevin L. Clague
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| | | | | (...) If you are using a very small minimum camera distance, then the small parts will be rendered large, and if rendered at the same scale, the large parts would not fit in the rendering window. The large parts would then be scaled using L3P's best (...) (22 years ago, 9-May-03, to lugnet.cad)
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| | | | Re: Non proportional BOM in LPub Jaco van der Molen
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| | | | The new individual part images are other scales too, though I have set the minimum distance to 3000. (...) the (...) (22 years ago, 8-May-03, to lugnet.cad)
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