Subject:
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Re: beginner's questions
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Newsgroups:
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lugnet.cad
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Date:
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Sun, 2 Mar 2003 06:16:30 GMT
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Viewed:
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804 times
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Hi Andrew, thanks for all this info, it's really helpful. I am excited about
getting started with this :) When I made this post yesterday, I had followed
the mac link at ldraw.org and it said under construction, which was
discouraging. But I just checked it, and now there's real site there :) Thanks
again, Cyndi
In lugnet.cad, Andrew Allan writes:
> Hi Cynthia,
>
> It's good to see another Mac modelller out there.
>
> Basically at the moment, running MacOS X you have 3 choices.
>
> LdGLite
> Ldraw Viewer
> BrickDraw3D
>
> LdGLite. This the most advanced we presently have, but it's a direct port
> from a PC program. Additionally, it doesn't work on all versions of MacOS X
> as Apple broke the code for GLUT. I believe that it works on either 10.1.5
> (and earlier) or 10.2.2 (and later). Jaguar 10.2 is the problem. Because
> LdGLite is a PC port it is very un-Mac like and initially confusing, but if
> you persist it can be quite rewarding.
>
> Ldraw Viewer. It is diffucult to be objective here (since I am the author),
> but this is a true Mac application and also a work in progress. It's quick
> and largely intuative, using the mouse for most operations. However I have
> discovered a few minor bugs in the current release and a new release with
> newer features and quashed bugs will be out in a few days.
>
> BrickDraw3D. I haven't run this program since it migrated to MacOS X so I
> really can't comment.
>
> The Mac portion of www.ldraw.org is a good site for info - especially the
> part downloading which I initially found confusing.
>
> Another good source of independent Mac knowledge can be found at
>
> http://users.rcn.com/cjmasi/lego/lego.htm
>
> Once again, welcome
>
> Andrew...
>
> In lugnet.cad, Cynthia Bradham writes:
> > I am a Mac user interested in starting to use some form of LDraw. I have looked
> > a several websites about the different programs and getting started, but they
> > are mostly oriented for PCs. I am not sure how many programs are needed. What
> > is the best set up for Mac OSX? Or would I be better off downloading PC
> > programs for modeling and rendering, and then running them on virtual PC? I
> > have used computers alot, but I know nothing about programming, do I need to? I
> > will be grateful for any advice, thanks.
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Message is in Reply To:
| | Re: beginner's questions
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| Hi Cynthia, It's good to see another Mac modelller out there. Basically at the moment, running MacOS X you have 3 choices. LdGLite Ldraw Viewer BrickDraw3D LdGLite. This the most advanced we presently have, but it's a direct port from a PC program. (...) (22 years ago, 1-Mar-03, to lugnet.cad)
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