Subject:
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Re: Silver and Gold Metalic Colors in POV-Ray
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 17 Jan 2003 14:23:34 GMT
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Viewed:
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639 times
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In lugnet.cad, Ahui Herrera writes:
> I have the following object in POV-Ray (the great sword)
> object {
> _59_dot_dat
> matrix <1-SW/8,0,0,0,1-SW/112,0,0,0,1-SW/32,0,SW/-3.11111,0>
> matrix <0,1,0,-0.707107,0,-0.707107,-0.707107,0,0.707107,25,94,55>
> #if (version >= 3.1) material #else texture #end { Color7 }
> }
>
> and I want to use a metallic silver and gold color when rendeirng. How do I
> do this?
>
> -Thanks Ahui
Silver Crome is color 383
Gold Crome is color 334
Just whip up a DAT file of your object and color it one of the above colors.
or use this for silver chrome:
#ifndef (Color383)
#declare Color383 = #if (version >= 3.1) material { #end texture {
pigment { rgb <0.9,0.9,0.9> }
finish {
ambient 0.25
diffuse 0.6
#if (QUAL > 1)
brilliance 5
metallic
specular 0.80
roughness 1/100
reflection 0.65
#end
}
#if (BUMPS & (QUAL>1)) normal { BUMPNORMAL } #end
} #if (version >= 3.1) } #end
#end
-Orion
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| | Silver and Gold Metalic Colors in POV-Ray
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| I have the following object in POV-Ray (the great sword) object { _59_dot_dat matrix <1-SW/8,0,0,0,1-SW/1...3.11111,0> matrix <0,1,0,-0.707107,0,-...,25,94,55> #if (version >= 3.1) material #else texture #end { Color7 } } and I want to use a (...) (22 years ago, 17-Jan-03, to lugnet.cad)
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