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Subject: 
Re: Silver and Gold Metalic Colors in POV-Ray
Newsgroups: 
lugnet.cad
Date: 
Fri, 17 Jan 2003 14:23:34 GMT
Viewed: 
553 times
  
In lugnet.cad, Ahui Herrera writes:
I have the following object in POV-Ray (the great sword)
object {
_59_dot_dat
matrix <1-SW/8,0,0,0,1-SW/112,0,0,0,1-SW/32,0,SW/-3.11111,0>
matrix <0,1,0,-0.707107,0,-0.707107,-0.707107,0,0.707107,25,94,55>
#if (version >= 3.1) material #else texture #end { Color7 }
}

and I want to use a metallic silver and gold color when rendeirng.  How do I
do this?

-Thanks Ahui

Silver Crome is color 383
Gold Crome is color 334
Just whip up a DAT file of your object and color it one of the above colors.

or use this for silver chrome:

#ifndef (Color383)
#declare Color383 = #if (version >= 3.1) material { #end texture {
pigment { rgb <0.9,0.9,0.9> }
finish {
ambient 0.25
diffuse 0.6
#if (QUAL > 1)
brilliance 5
metallic
specular 0.80
roughness 1/100
reflection 0.65
#end
}
#if (BUMPS & (QUAL>1)) normal { BUMPNORMAL } #end
} #if (version >= 3.1) } #end
#end

-Orion



Message has 1 Reply:
  Re: Silver and Gold Metalic Colors in POV-Ray
 
(...) Is this information somewhere on the web? Thanks -AHui (21 years ago, 17-Jan-03, to lugnet.cad)

Message is in Reply To:
  Silver and Gold Metalic Colors in POV-Ray
 
I have the following object in POV-Ray (the great sword) object { _59_dot_dat matrix <1-SW/8,0,0,0,1-SW/1...3.11111,0> matrix <0,1,0,-0.707107,0,-...,25,94,55> #if (version >= 3.1) material #else texture #end { Color7 } } and I want to use a (...) (21 years ago, 17-Jan-03, to lugnet.cad)

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