| | Re: LDLite on the LUGNET end Fredrik Glöckner
|
| | (...) If I understood Paul Gyugyi correctly, the planned Linux/UNIX version of LDLITE will output the data in PPM format. It is a simple task to convert this to GIF, obviously. I'm looking forward to the day! :-) Fredrik (26 years ago, 12-Feb-99, to lugnet.cad)
|
| | |
| | | | Re: LDLite on the LUGNET end Todd Lehman
|
| | | | (...) That would be even better yet! (...) Me three! --Todd (26 years ago, 12-Feb-99, to lugnet.cad)
|
| | | | |
| | | | | | Re: LDLite on the LUGNET end Paul Gyugyi
|
| | | | Oh geez, now I'm feeling guilty about spending time at work and with the family again... OTOH, I just got some cool hardware from www.bung.com.hk for gameboy development, but I should probably make a 2x4 show up on a Linux screen first. :) -gyug (...) (26 years ago, 20-Feb-99, to lugnet.cad)
|
| | | | |
| | | | | | Re: LDLite on the LUGNET end Todd Lehman
|
| | | | | (...) How about making a 2x4 show up on a Gameboy? (1/2 ;-) --Todd (26 years ago, 20-Feb-99, to lugnet.cad)
|
| | | | | |
| | | | | | Re: LDLite on the LUGNET end Benoit Cerrina
|
| | | | Paul, do you know how well ldlite takes advantages of 3D hardware (you should, but can you tell me)? Will it render faster with a card like a rivaTNT or does it only uses the Cpu? Paul Gyugyi a écrit dans le message (26 years ago, 20-Feb-99, to lugnet.cad)
|
| | | | |
| | | | | | Re: LDLite on the LUGNET end Paul Gyugyi
|
| | | | LDLite does not use any hardware acceleration. -gyug (...) (26 years ago, 21-Feb-99, to lugnet.cad)
|
| | | | |