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  Re: Mildly offtopic: POV Height Fields
 
Tim McSweeney skrev i meddelandet ... (...) lugnet.cad.rendering (...) want to (...) primitive (...) format for (...) as a 255 (...) to (...) but (...) any (...) From the POV-ray documentation: 8<---...--- Appendix F.5 Height Field Tips Try using (...) (26 years ago, 28-Jan-99, to lugnet.cad)
 
  Re: Mildly offtopic: POV Height Fields
 
(...) Yeah I had seen that, but I don't want a ranom landscape, I want to use one I've sculpted using photoshop, the layout of the mountains etc is important. (...) Ok I found it, It's downloading slowly. I'll try it out but it still looks like it (...) (26 years ago, 28-Jan-99, to lugnet.cad)
 
  Re: Mildly offtopic: POV Height Fields
 
You could try Paint Shop Pro (5.01) from (URL) my (really) quick trials, it seemed to be able to save 16-bit PNG format. (it had 16Million colors) -Lee. (...) -- Lee Jorgensen, Programmer/Analyst - Bankoe Systems, Inc. mailto://jorgensen@bankoe.moc (...) (26 years ago, 28-Jan-99, to lugnet.cad)
 
  Re: Mildly offtopic: POV Height Fields
 
Lee Jorgensen wrote in message <36B0F4C4.CFAAD57D@u...st.net>... (...) Yeah, I've got the fully paid for paintshop pro 5.0 as well. but tis doesn't support 16bit grayscale images, only 8bit, I guess the real problem is with pov-ray, the input format (...) (26 years ago, 29-Jan-99, to lugnet.cad)
 
  Re: Mildly offtopic: POV Height Fields
 
Tim McSweeney wrote in message ... (...) doesn't (...) DOH DOH DOH DOH DOH DOH DOH DOH DOH DOH ! boy do I feel stupid, reading the help file again closely I see POV also supports PGM (portable gray map) I guess I didn't notice the subtle difference (...) (26 years ago, 29-Jan-99, to lugnet.cad)

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