Subject:
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Re: Can someone answer this?
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Newsgroups:
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lugnet.cad
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Date:
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Thu, 25 Oct 2001 11:10:14 GMT
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Viewed:
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820 times
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you might try 3DWin:
http://www.stmuc.com/thbaier/
It might work better for converting those files,
just a thought.
G
Eduardo Vazquez Harte <eduvazhar@terra.es> wrote in message
news:GLr9BK.KIv@lugnet.com...
> In lugnet.cad, Gary E. Blessing writes:
> > What are you useing to convert the files?
>
> Dat2lws
>
> > Gary
> >
> >
> > John P. Miller <jpmiller@micoks.net> wrote in message
> > news:GLpsFy.JMr@lugnet.com...
> > > I tried converting the part to a DXF, and had no problem. Which version
> > of
> > > Bryce are using? Although what you describe sounds similar to something I
> > > have seen with other parts. Some of the parts I have brought into Bryce
> > > contain "bowties". This problem occurs in many of the parts when converted
> > > to be used in Bryce. To get around this I have reworked some of the parts
> > > so that when they are converted the problem spots do not occur. Example
> > of
> > > other parts that have problems are the the 2345 - castle wall and all
> > > variations, 30360 Cylinder; used for engines on Star Wars models, 3004P05,
> > > 1x2 Brick with grille pattern. This is just to name a few.
> > >
> > >
> > >
> > > In lugnet.cad, Eduardo Vazquez Harte writes:
> > > > I decide to try to render the LEGO baseplates in bryce without the road
> > > > paintings so I converted this file 2361.dat to lws then import it to bryce
> > > > but in the working space in you know the road show great but there a funny
> > > > part there are these bigs balls in the center of the road why is it? Is
> > it
> > > > to stop the traffic ? anyway and why so many of them "not only 2 but more"? so
> > > > I think if I delete them that dosen't make any difference.
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