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Subject: 
Re: LDA2001 News :o)
Newsgroups: 
lugnet.cad
Date: 
Sat, 22 Sep 2001 01:38:43 GMT
Viewed: 
1205 times
  
I saw some game-platform designers' utilities on the web.  Those "hardcoded
walk" routines could easily be converted to that kind of a platform.
:)
An RPG?
I can't wait to see what people might do with this stuff.  It would be a
pain in the a**, though.  I wouldn't do it.
(I'm getting too excited)



-Mike


In lugnet.cad, Tore Eriksson writes:
> While James works with his LANI, I work with my LDA2001... :o)
> 
> Someday we will probably unite, but for now we work in two different directions.
> 
> I've moved my project to a folder of its own and made a little tutorial.
> 
> http://home.swipnet.se/simlego/ldraw/lda2001/lda2001.htm
> http://home.swipnet.se/simlego/ldraw/lda2001/tutor.htm
> 
> Next step is to make a Setrotation command and a generic hardcoded minifig walk.
> 
> Later on, there will only be one visible window in LDA2001. The reasons I
> now have five are for debugging and to show you how and why files are created.
> 
> I am putting effort to make it user friendly, so please LMK if there is
> something I could do better.
> 
> PTMWYT,
> /Tore



Message is in Reply To:
  LDA2001 News :o)
 
While James works with his LANI, I work with my LDA2001... :o) Someday we will probably unite, but for now we work in two different directions. I've moved my project to a folder of its own and made a little tutorial. (URL) step is to make a (...) (25 years ago, 22-Sep-01, to lugnet.cad)

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