Subject:
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Re: camera angles
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 26 Jun 2001 09:46:11 GMT
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Viewed:
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398 times
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Look at http://news.lugnet.com/cad/?n=5104
Rick.
In lugnet.cad, James Stacey writes:
> OK I'm a newbie to this and I've created my first .dat model. Ive converted
> it to a .pov using L3p and rendered it using POVRay.
>
> Question... How do I change the camera angle POVRay renders to something a
> bit more dramatic than the back of the model it currently seems so happy to
> display. Is this done in L3p on the dos command line or in POVRay itself.
>
> I've tried tinkering round, but always the same view :(
>
> any help, I'm sure its quite simple, bit like me really
>
> ta
>
> --
> James Stacey
> www.minifig.co.uk
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Message has 1 Reply: ![](/news/x.gif) | | Re: camera angles
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| Fantastic Thanks :) James "Rick Cuijpers" <cuijpers@mail.com> wrote in message news:GFJ74z.A8w@lugnet.com... (...) converted (...) a (...) to (...) (23 years ago, 26-Jun-01, to lugnet.cad)
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Message is in Reply To:
![](/news/x.gif) | | camera angles
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| OK I'm a newbie to this and I've created my first .dat model. Ive converted it to a .pov using L3p and rendered it using POVRay. Question... How do I change the camera angle POVRay renders to something a bit more dramatic than the back of the model (...) (23 years ago, 26-Jun-01, to lugnet.cad)
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5 Messages in This Thread: ![camera angles -James Stacey (26-Jun-01 to lugnet.cad)](/news/x.gif) ![](/news/246.gif) ![You are here](/news/here.gif) ![](/news/46.gif) ![Re: camera angles -James Stacey (26-Jun-01 to lugnet.cad)](/news/x.gif)
![](/news/x.gif) ![](/news/268.gif) ![Re: camera angles -Jonathan Wilson (26-Jun-01 to lugnet.cad)](/news/x.gif)
![](/news/x.gif) ![](/news/68.gif) ![Re: camera angles -Lars C. Hassing (28-Jun-01 to lugnet.cad)](/news/x.gif)
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